Gen 4 2D (vector graphics) GPU IP
With further advanced architecture for minimized CPU load and increased pixel performance in vector processing, GV380S/GV380T comes with a significant enhancement of rendering performance.
GV380S and GV380T are Gen 4 2D (vector graphics) GPU IPs. With further advanced Gen.4 architecture for minimized CPU load and increased pixel performance in vector processing, GV380S and GV380T come with a significant enhancement in the effective rendering performance.
The OpenVG conformant 2D GPUs from TAKUMI that make possible 2D graphics displays such as GUI for better user experience, with high-quality rendering, faster acceleration, and much less power consumption, are best fits for a variety of embedded systems, including digital camera and in-car products.
– Enhanced performance of the vector graphics processing pipeline
– Maximized rendering performance for GUI on embedded systems and optimized bus access by the new rendering algorithm
– More advanced architecture for much less CPU load
– Vector graphics IP enabling the smallest-in-class CPU load achieved by the proprietary HW implementation architecture
Pixel performance | GV380S: 400-800M pix/sec (normal) and 6.4G pix/sec (maximum) GV380T: 800M pix/sec (normal) and 6.4G pix/sec (maximum) |
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Texture size | Up to 8192 x 8192 pixels |
2D rendering | < Vector graphics engine > Path processing, transform, rasterize, lines, curves (Quadratic/Cubic Bezier curves), elliptical arcs, paints (color/gradient/pattern), scissoring, alpha masking, alpha blending, antialiasing, color space conversion, image drawing (scaling/rotation/transformation), image filtering <2D Sprite engine> Scaling, rotation, BitBLT, line/dot/rectangle drawing, blending, transparent color |
Other functions | Copy engine (fast rectangle-fill rendering, format conversion) |
Standard conformance | OpenVG 1.1 |
Synthesizable RTL code
OpenVG 1.1 library
Associated documentation